
Health]
Health. It wields a sword and shield, dealing [150 + 90% of master's
Attack Power] Physical Damage with its basic attacks. The Skeleton generates high threat and Taunt enemies within a 3-meter radius for 2 seconds. Drains 0.5% of max
Mana each second.
Cooldown 30 seconds.
Attack Power or 200
Spell Power or 250
Heal and Shield Power
cursed skull
Health]
Health. It shoots arrows that deal [250 + 80% of master's
Attack Power] Physical Damage and applies a
Bleed that deals [10% of master's
Attack Power] Physical Damage each second for 5 seconds.
Health]
Health. It Heal allies and casts Shield.
Heal and Shield Power]
Health every 0.75 seconds. Allies in the beam's path are also Heal for [30 + 12%
Heal and Shield Power]
Health; this Healing increases by 10% for each consecutive tick they remain within the beam.
Heal and Shield Power] Damage.
mysticism