Throws a trap on the ground that arms in 1 second and remains active for 1 minute. It Immobilizes a caught target for 5 seconds. The trap is only visible within 2 meters. Cooldown 7 seconds.
- upgraded: The immobilizing trap deals [100%Attack Power] Physical Damage and applies a Bleed that deals [100% Attack Power] Physical Damage over 7 seconds.
- overclocked: If your character is within 7 meters of a trapped target, you can pull the target toward the character while it's still in the trap.