[200 - 400] Health
[10 - 20] Attack Power
[20 - 40] Heal and Shield Power
Health within 3 seconds, the ring consumes the stored blood and Heal them for 1% of their missing
Health, plus an additional +5%
Heal and Shield Power for each stack of enemy blood, lasting 10 seconds. Stacks cannot be gained while the effect lasts.
construction