Cooking is a vital survival profession that lets you build campfires and prepare meals to restore health, mana, and grant temporary buffs. It pairs perfectly with Logging and Butchery to source the wood and ingredients needed for every recipe.
Mastery
Each Mastery Level unlocks the next cooking tier — Newbie (Tier 1), Journeyman (Tier 2), Craftsman (Tier 3) — along with improved success rates and new recipes.
Mastery Level
Effects
Newbie
Enables crafting of Tier 1 nodes.
Journeyman
Enables crafting of Tier 2 nodes.
Craftsman
Enables crafting of Tier 2 nodes.
Efficiency
Percent
Effects
20%
Reduces cooking time by 2 seconds
Failure chance reduced to 4%
40%
Grants chance to produce [rare] consumables
Failure chance reduced to 3%
60%
Reduces cooking time by an additional 2 seconds
Failure chance reduced to 2%
80%
Failure chance reduced to 1%
100%
Grants chance to produce [epic] consumables
Reduces cooking time by an additional 2 seconds
Failure is impossible
Can craft Tier 1 and Tier 2 recipes as tradable items