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Alchemy

(Crafting)
Alchemy invites experimentation as you brew a variety of consumables—from potent elixirs and salves to intoxicating concoctions. Your creations grant temporary buffs, healing, and unique effects that can turn the tide in battle. Team up with Herbalism to gather the essential botanicals.
Alchemy
Mastery
Each Mastery milestone unlocks the next crafting tier — Newbie (Tier 1), Journeyman (Tier 2), Craftsman (Tier 3) — along with associated perks.
Mastery LevelEffects
NewbieEnables crafting of Tier 1 consumables.
JourneymanEnables crafting of Tier 2 consumables.
CraftsmanEnables crafting of Tier 2 consumables.
Efficiency
PercentEffects
20%
  • Reduces crafting time by 2 seconds
  • Failure chance reduced to 4%
40%
  • Grants chance to craft 4 items
  • Failure chance reduced to 3%
60%
  • Reduces crafting time by an additional 2 seconds
  • Failure chance reduced to 2%
80%
  • Failure chance reduced to 1%
100%
  • Grants chance to craft 10 items
  • Reduces crafting time by an additional 2 seconds
  • Failure is impossible
  • Consumable effects persist after death
Mastery
Legionnary
Shaman
Blast Medic
Infiltrator
Ranger
Destroyer
Defender
Type
Weapon
Artifact
Chip
Rune
Consumable
Resource
Talent
Profession
Mining
Logging
Butchery
Herbalism
Construction
Weaponsmithing
Mysticism
Alchemy