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Dendroid Guard

Dendroid Guard

An ancient sentinel carved from the heartwood of the oldest trees, the Dendroid High Guard stands as the forest’s unyielding protector. Every strike it makes ripples through the earth like thunder, shaking intruders to their knees. Its roots crawl from the soil, clutching the reckless and dragging them toward their doom. When it sows the seeds of destruction, the very ground blossoms with ruin - and even nature itself turns against those who disturb its slumber. Few can tell whether it fights by will… or by the wrath of the forest that still breathes within it.
Summary
TypeDescription
DifficultyMedium
Stats
289971HealthHealth
Gathering ResourceBlood honey blood-honey
LocationWestwind Woods
Gathering ProfessionLogging
Abilities
AbilityDescriptionPreview
Alternating PunchesAlternating Punches
Strikes in turn with its massive fists, dealing 2359 Physical Damage.No preview yet :(
Dendroid StrikesDendroid Strikes
Strikes with both hands in front, causing an earthquake that deals 2722 Physical Damage, Stuns for 3 seconds, and reduces ArmorArmor by 50%.No preview yet :(
Nature's RebirthNature's Rebirth
Plants a seed in the ground, which explodes after 3 seconds. If a character is nearby, they take from 3630 to 7259 Magic Damage depending on the number of targets and the explosion has a 50% Magical PenetrationMagical Penetration . If no one is nearby, the blast radius expands to the entire arena and the damage increases up to 4839 Magic Damage.No preview yet :(
Wild ThornsWild Thorns
Plunges its hands into the ground and sends roots toward a target up to 15 meters away. The number of roots depends on the Dendroid’s remaining health: 1 root at 60% HealthHealth or more, 3 roots at 30–60% HealthHealth, and 8 roots at less than 30% HealthHealth. If the roots touch a character, they deal 605 Magic Damage and Immobilize them for 5 seconds. The character entangled by the roots takes 544 Magic Damage every second.No preview yet :(
Sapling ThrowSapling Throw
Throws a sapling at a character, which deals 1512 Magic Damage in a 3-meter radius around it.
Upon impact, the sapling scatters into 3 additional projectiles, launching them in different directions, with each dealing 756 Magic Damage.If the sapling hits a character, 3 Dendroid Twigs sprout at the impact point.
No preview yet :(
Tactics
  • Interrupt the Guard’s Ground Slam whenever possible to reduce burst damage and ease healing.
  • After a Slam, move out of the telegraphed area to avoid the incoming Flora Spore Seed.
  • Spread out as a group to minimize how many players the seed can hit.
  • Deal with the Dendroid Twig add quickly after it spawns to prevent stacking damage.
  • Tanks can face the Guard during Slam but should either interrupt or step away at the start of the animation to help the healer.