If the ability immobilizes an opponent, the skill can be reused - the Ranger charges up a fiery arrow in the specified direction for
0.4 seconds. Range of this arrow is affected by the charging time - from
min 4 meters up to
12. You can hold the shot for up to
1 second after the ability is fully charged. The arrow deals
Physical Damage =
120%
Attack Power on initial hit. On impact, it explodes in a fiery cone behind the target dealing
Magic Damage =
120 +
110%
Spell Power It also ignites the target, dealing
Magic Damage =
50 +
100%
Spell Power over time for
3 seconds. Enemies immobilized by the ability are ignited for
6 seconds, but the root effect fades after
0.5 sec.
Mana cost is increased by
10% of your
Spell Power.