Blast Medic

Spell Power) to enemies and Heals allies by (110 + 115%
Heal and Shield Power). The bomb ricochets off the targets 2 times.
Cooldown is redused by 2 seconds, and 50% of the
Mana spent is restored. The Blast Medic will need some time to use the ability.
Mana cost is increased by 10% of your
Spell Power or
Heal and Shield Power, depending on the selected target.
Mana Cost
Spell Power
Heal and Shield Power
Spell Power) to enemies and Heals allies by (110 + 115%
Heal and Shield Power). The bomb ricochets off the targets 2 times.
Cooldown is redused by 2 seconds, and 50% of the
Mana spent is restored. The Blast Medic will need some time to use the ability.
Mana cost is increased by 10% of your
Spell Power or
Heal and Shield Power, depending on the selected target.
Mana Cost
Spell Power
Heal and Shield Power
Weapon Damage + 50%
Spell Power) to enemies and Blinding affected enemies for 2 seconds. The Blast Medic and allies in the explosion radius receive a Shield = (110 + 100%
Heal and Shield Power) for 20 sec.
Mana cost is increased by 5% of your
Weapon Damage and
Heal and Shield Power.
Mana Cost
Cooldown
Weapon Damage + 50%
Spell Power) to enemies and Blinding affected enemies for 2 seconds. The Blast Medic and allies in the explosion radius receive a Shield = (110 + 100%
Heal and Shield Power) for 20 sec.
Mana cost is increased by 5% of your
Weapon Damage and
Heal and Shield Power.
Mana Cost
Cooldown
Spell Power), while allies
Health = (110 + 100%
Heal and Shield Power). Upon reactivation of the ability, the character swaps places with the clone.
Mana cost is increased by 5% of your
Spell Power and
Heal and Shield Power.
Mana Cost
Cooldown
Spell Power), while allies
Health = (110 + 100%
Heal and Shield Power). Upon reactivation of the ability, the character swaps places with the clone.
Mana cost is increased by 5% of your
Spell Power and
Heal and Shield Power.
Mana Cost
Cooldown
Mana cost
Cooldown
Mana cost
Cooldown
Attack Speed 300%.
Mana cost.
Spell Power) Heal over time, and increases
Movement Speed = (10 + 5%
Spell Power).
Spell Power) While this effect is active, reflect 20% of the damage dealt by enemies.
Spell Power) with each successful auto-attack against the target.
Mana cost is increased by 10% of your
Spell Power or
Heal and Shield Power, depending on the selected target.
Mana Cost
Cooldown
Spell Power) Heal over time, and increases
Movement Speed = (10 + 5%
Spell Power).
Spell Power) While this effect is active, reflect 20% of the damage dealt by enemies.
Spell Power) with each successful auto-attack against the target.
Mana cost is increased by 10% of your
Spell Power or
Heal and Shield Power, depending on the selected target.
Mana Cost
Cooldown
Attack Speed 300%.
Mana cost.