Type | Description |
---|---|
Difficulty | Medium |
Stats | ![]() |
Gathering Resource | Rainbow snail ![]() |
Location | Windreach Woods ![]() |
Gathering Profession | Herbalism ![]() |
Ability | Description | Preview |
---|---|---|
Ground Stomp | Every fourth attack, the Deer slams its hind legs into the earth with bone-shattering Physical Damage, creating a wide cone that knocks back all players who generated threat. Players struck by Ground Stomp are afflicted with a deep bleed that deals periodic Physical Damage and causes their next attack to land as a critical strike. | ![]() |
Charge | Fueled by raw Physical Damage, the Deer barrels forward immediately after Ground Stomp, ramming the highest-threat player and summoning a Dendroid for each foe struck. | ![]() |
Call of the Wild | Channels to call additional Dendroids — one per player hit by Charge (including totems/clones) and also summons nearby camps if they’re close enough. | ![]() |